All sprang from the primordial depths; only one artifact bore witness. I would say about 3 Boons on a Special should be able to significantly make the Special worth focussing on, though it depends what stage of the game you are in and whether or not youre simply not able to use Power Shots regularly. More information on how the hammer alters the weapons can be found on their respective pages. It depends on the specific Hades shield build when it comes to Boons, but the player can try all of them, so provided they use the Aegis enough, they can check off all the boxes eventually. It should be noted that players cannot use Eternal Chamber with Concentrated Beam. Hazard Bomb is a lovely upgrade to have, however, players should note that this is one of the only upgrades that will make a players Special actually harm the player. I will be primarily evaluating hammers based on this assumption, though Charged Flight, for example, could turn the special into your one-button build with a good enough boon. Certain Upgrades are more useful for the best Hades shield builds than others. Players will notice that in the early game they may not be able to successfully locate Daedalus Hammers. Players should note that Hazard Bomb cannot be combined with Rocket Bomb, Cluster Bomb or Triple Bomb and players will not be able to use it if they have the Aspect of Lucifer. Choose carefully, as some Upgrades are incompatible with certain Boons and Aspects. Not only that, Dashing Wallop will also damage enemies in a larger radius, essentially making it a more useable for players. If you haven't been using this hammer, give it a shot! This one transforms the shield's moveset in more subtle ways compared to other hidden aspects. Dragon Rush Bonus Damage & AoE: (+20/40/60/80/100%). Your email address will not be published. Having tried them all multiple times, Id recommend Dionysus. Your Attack has more range and deals +10% damage. Your Cutter special becomes a charged ranged attack. The boons of Ares, which tend to be more offensive, blend well with the Dionysian strategy of slowing enemies, so they can be evaded and destroyed. Eh. Your Attack has more range and deals +40% damage to distant foes. It should be noted that Flurry Fire will not be compatible with Spread Fire or Delta Chamber. Would speed the hades best hammer upgrades for shield Shields as well the mix and improves your trusty tool to perform on. But any of the six weapons can grow to become astonishingly powerful with the right combination of upgrades. Prioritise Daedalus Hammers. With Long Muscle, players will be able to stand further from enemies, avoiding damage and will still deal a good amount of extra damage. If you have no better options, go for it honestly. While not the best tactic, if players are struggling with dodging enemies, they can use the Piercing Wave to deal damage from afar. Although it's fine to pick up any Boon that will provide some Doom, this build is more focused on the Blade Rift ability. The go-to source for comic and superhero movies. Is Charged Flight worth taking early over a solid attack hammer? It's useful in Elysium and against minibosses, sure, but other than that ugh. Your Attack seeks the nearest foe and deals +10% damage. This hammer would be much stronger, in my opinion, if it was something like +40% base damage for your next two attacks. She dabbles in various genres and creates everything from short blog posts to serialized novels. Once players are provided with the three choices, players will not be able to select a new three choices, even if they are unhappy with the passives rolled. I strongly recommend always taking Rending Claws as it will Maim enemies so they take 25% more damage and will move 30% slower. Draining Cutter is quite frankly one of the hardest upgrades players can get using the Daedalus Hammer. The following are all of the upgrades players can get for the Heart-Seeking Bow. While this greatly increases the time it takes to throw a Special, players the increase isnt too bad for the amount of damage it deals. Incompatible with Aspect of Chaos and Aspect of Zeus. Is Charged Shot as good as I think it is? In my opinion, Greater Consecration is one of the best ways to protect a player from taking too much damage as in the Holy Excalibur aura, players take less damage, even without the slow. The story of the shield, according to the Codex entry, is connected to both Zeus and Athena. Kristy Ambrose has been writing professionally since 2010. Dashing Flight will also provide players with 200% damage using their Special. Aspect of Beowulf is a bit wacky because you take additional damage and the mechanic is somewhat cumbersome. Though this isnt technically an increase of damage, it does mean that players will be able to deal the most damage faster and for a bit longer than usual. Your Dash-Strike hits twice and deals +30% damage. Demeters cast boon is a nice option to pick up as well because it adds even more sources of stacking damage. Your Special pierces foes and deals +400% damage to Armor. Highest DPS hammers for Chaos shield are probably Charged Shot and Explosive Return. Realistically this is the best part of the Point-Blank Shot as players will be able to deal a good amount of damage to close enemies (that are actually farther than a player expects) while still being able to access the full amount of range on their Attack. With Sudden Rush players will not have to wait as long for their Bull Rush to fully charge. Increases Nova damage. I like that there aren't hammers I'm trying to avoid, but besides that it's more of the same. Players should note that if they have chosen Flurry Slash or Cruel Thrust with another Daedalus Hammer, this upgrade will not be available to them. I personally don't walk around in combat very much, I dash, so the movement increase is nearly unnoticeable (unless I have Rush Delivery from Hermes). The only downfall to the Cluster Bomb is that their damage radius is smaller, though due to how spread out they are, this isnt really a major downfall. But having said that, there are a couple of weapons which I find give you a better chance of creating a game-winning build, and an easier ride through the Underworld in general. Essentially you will want to make sure that you have to use your Power Shot as little as possible due to how much damage youre dealing with it. When players are comfortable with using Bull Rush I recommend moving away from it as the upgrade isnt the most powerful one a player can choose when playing with the Shield of Chaos. While not always a problem, as in the early game, most sets of Boons will be able to carry a player through an escape, in the late game players are going to want to ensure that they have the best types of Boons set up so they can guarantee a successful escape, this including the Daedalus Hammer. A lot of you are going to hate me for saying this. That about covers it when it comes to the best Hades shield aspects. Her powers are defensive as opposed to offensive, and they're more effective at dealing extra damage as they range from Common at early levels to Heroic later in the game. Best Hades Aspects Tier ListsSword Spear Shield Bow Fist Rail. I strongly recommend this upgrade as it gives more importance to Bull Rush without the need to push enemies into Walls. Quake Cutter - really bad and actual downgrade. This greatly reduces the use of Charged Volley as realistically these are the two Aspects that would greatly increase the amount of damage of the players Special. It should be noted that some upgrades will not be available to a player if they are using certain Aspects with the Twin Fists: With Breaching Gross players will upgrade their Dash-Strike will pierce foes and will be able to deal 900% damage to Armour. Our top pick for the shield build takes a bit of time to unlock, but there is another solid choice for the shield until you reach that point. It should be noted that players will not be able to use Triple Bomb with Cluster Bomb or Hazard Bomb and while not my all time favourite upgrade that is given to the Special, it is a very close section. Breaching Rush is great upgrade to have with the Shield of Chaos as it can be difficult to deal damage using it, especially when enemies have Armour. While this can be helpful in situations where a player has bad rolls, it can also be harmful to players who have a single good passive, so make your decision wisely. Triple Shot can be an extremely useful upgrade to have as it will essentially make it so every Attack will shoot in a V formation. Dread Flight: The special hits up to 6 enemies before it comes back. You gain bonus damage for your next 4 attacks/casts. Its moveset allows players to Bull Rush, which is where Zagreus charges up. Piercing Fire is as the name suggests, players will be able to pierce through enemies, dealing 50% damage to Armour. Seeking Fire is similar to a Artemis Boon, providing players with the ability to deal 10% more damage to enemies and also making all attacks home to the nearest foe. Related: Mistakes To Avoid While Playing Hades. Your Special becomes an advancing kick that also deals 40 damage twice. His main ability is Ruptured, which deals more damage to enemies as they move. You'll have to become well-versed in manually reloading your weapon at the right moment, but after that - and with some good upgrades - not much can withstand Exagryph. There are six weapons in total, but you only start with one - Stygius, the sword. Even if the hammer simply changed Bull Rush's base to 80, it would still be a fantastic hammer, but it also gives you the projectile with properties. That wraps up our Hades weapons guide. Dread Flight is an excellent pick for this build. The gods that Zagreus encounters will hint at these legends if he has the shield equipped when he encounters them. In my opinion, this is a great upgrade to have if a player is simply trying to get used to their Spin Attack, but its not massively necessary. I hate, hate, hate it. With Breaching Rush, players will deal 400% damage to Armour, essentially making it so players can more accessibly defeat enemies quickly without spending too much time trying to break the Armour. This encourages an attack focused build such as with Artemis. Hold Attack to strike rapidly, dealing 25 base damage per hit. Give me your thoughts down below. *Blitz Disc will move through foes until stopping in place for 10 seconds or until Special is pressed again, at which point it travels back to Zagreus. Empowering Flight, like Explosive Return, is best used when you're using special to complement attack. Essentially with Cluster Bomb players will shoot out 5 Bombs using their Special, all at once in spread out pattern. As the basic person that I am, Flurry Shot is an upgrade I rely on, even though its admittedly not a great upgrade. Your Attack restores 2 Health, but you have -60% Health. Related: Great Games That Merge Genres That Have No Business Working Together. Dashing Flight is pretty interesting. There are a few ways a player can receive a Daedalus Hammer in Hades, the first being a typical chamber reward once a player completes the challenge ahead of them. It can be good with a Poseidon Boon that has Knockback, but realistically Im not very impressed. You can use your Special 3 times in rapid succession. Realistically Im not a huge fan of Charged Flight as I typically avoid dealing damage using my Special on the Shield of Chaos, mostly using it to apply Status Curses, however, this can be a great upgrade for players who are using it as a primary source of damage or as a regular secondary source of damage. It is best used to apply a curse or to deal supplemental ranged damage. If you have not previously received the following dialogue from, Talk to Chaos (with any weapon equipped) until they give you the waking-phrase (, With Chaos Aspect's multi-toss special, only the main shield thrown is affected; extra shields won't bounce among foes. Your Igneus Eden Attack starts firing and fires +50% faster with +15% range (Aspect of Lucifer). When Zagreus is armed with the shield and comes into contact with his thunderbolt-wielding uncle or his stoic warrior cousin, they comment on their personal connection with the shield. *cough* thats mostly a read on me. I'd say it's one of the better hammers for each of those, though I'd still prioritize charged shot and probably sudden rush over it. Its attack damage is awful without Daedalus hammer upgrades, and the base form of its special is also pretty poor from my experience, but the chiron aspect (unlocked with titan blood upgrades) gives the special a way to make up for the lack of attack damage, as well as deliver a large number of hits to synergize with poison, lightning bolt, stackable . This hammer would be much stronger, in my opinion, if it was something like +40% base damage for your next two attacks. The Daedalus Hammer will almost always trump a Boon. Your Special is replaced with a shot that deals 50 damage in an area. The best upgrade you can get, for the Aspect of Lucifer, if youre a lazy fart like me is Eternal Chamber. The Hammer's upgrades vary from weapon to weapon, with some being minor adjustments and others shifting the playstyle of the weapon entirely. Earn rewards. Each Infernal Arm has access to four forms, known as Aspects, which you can switch between at the start of each run. Flaring Spin is undeniably a good upgrade to have as it will ensure that a player is Sturdy while charging up their Spin Attack, essentially meaning that a player cannot be interrupted from their Spin Attack and will also have some extra Defense. Dread Flight is okay, I suppose, if you have Zeus or Ares special. Flash Fire is the next upgrade for the Aspect of Lucifer and will provide players with the ability to fire 50% faster with 15% range. Essentially players can use this to ensure damage on enemies, especially if they are all lined up and its especially nice because it is not blockable. Login; GAMERS DECIDE. Minotaur Rush allows me to play slower and more methodically while also increasing dps, but requires consistent timing, which can be both difficult and awkward. Be sure to check out more Hades Game Guides, check out the Main Page for everything the site has to offer and click here to subscribe to my new Bright Rock Media YouTube channel where Im posting game reviews, site updates and occasionally some other types of content. With Quick Spin, players no longer have to deal with the first charge state of the Quick Spin and will only have to wait 0.15 seconds for the second stage or 0.3 seconds for the third state. Your Special is replaced with Blitz Disc, which deals damage per hit (8/13/19/24/30). Knockback boons work a treat with this build, since they let you group enemies at a distance while you charge the Bull Rush. While this might not sound great, especially because youll be wanting to use your Special on Shielded enemies, players should note that the Special becomes unblockable, essentially making it so every Special lands. With Power Rush players will be dealing 500% extra damage, ultimately making the Power Rush a very good source of damage, especially if players upgrade it with other means. Anything that gives your Dash some measure of power is also recommended, especially if you're playing with Pacts. You have Igneus Eden. The Hammer's upgrades vary from weapon to weapon, with some being minor adjustments and others shifting the playstyle of the weapon entirely. Im personally not a huge fan of Knockback, though Im also not a huge fan of primarily dealing damage with my Special on the Stygian Blade. If you want to read my opinions on the Anvil of Fates I strongly recommend that you check out my post on Artifacts. While Shadow Slash provides players with a massive increase in damage, the reality is that newer players may struggle with it as it requires players to strike foes from behind, or essentially Backstab. Related: Hades Memes Only True Fans Will Understand. Breaching rush and sudden rush are also pretty decent. At the time, I was still playing with no spoilers on Twitch, so folks in chat were definitely facepalming at me, because I truly didnt understand the impact that the Daedalus Hammer could have on me and my Weapons. Still, I personally prefer other options. This isvery important as you will be shooting yourself in the foot otherwise. Reaching the highest level in all Aspects requires 51 Titan Blood. With Heavy Knuckle players deal 40 damage per hit, making it a bit of a hit and miss for players to choose, though with good enough upgrades on your attacks you can deal a significant amount of damage, making the attack speed reduction not as problematic. Weapons in Hades, known as Infernal Arms, are kept in the Courtyard - the final room of the House of Hades before you begin your next run. Overall, an interesting hammer, and one I personally enjoy, but I can definitely see why many might not like it much. If youre someone who never uses Bull Rush, I strongly recommend taking Sudden Rush as it can help teach you how important it can be to use when playing with the Shield of Chaos as it is simply one of the harder Weapons to deal a good amount of damage with. Players will not be able to obtain Cruel Thrust if they have the Weapon upgrade Aspect of Arthur, which makes sense as the Aspect of Arthur Stygian Blade already deals an obscene amount of damage with its Thrust. Players should note that they will not be able to combine Sniper Shot with Point-Blank Shot or Twin Shot. Your Attack deals +1 damage for each uninterrupted hit to a foe. Each of these Aspects is part of the best Shield of Chaos build in Hades. I strangely prefer it to the other slows players can receive on their Adamant Rail, however, admittedly its not my all time favourite and Id rather the slow be on the basic attack. This can be especially helpful for players who struggle to get their Power Shot off. Daedalus Hammer upgrades for Aspect of Eris are a little different than for Aspect of Zagreus, as you'll want to focus more on upgrades to your Special. A basic attack swings in front of Zagreus and knocks numerous enemies back. The Heart-Seeking bow's Aspects aren't the greatest, but the Aspect of Chiron is a solid way to build the bow's special attack, Volley Fire. Players should note that if they have selected Triple Shot or Sniper Shot they will not be able to use Twin Shot. Your Attack deals bonus damage equal to 5% of your current Coin. Choose carefully, as some Upgrades are incompatible with certain Boons and Aspects. Your Holy Excalibur aura is +45% larger; makes foes +10% slower (Aspect of Arthur). 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